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Old 09-06-2005, 05:04 PM
Beachside
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Default I get an error: GLW_StartOpenGL() - could not load OpenGL subsyste

Hi,
I was wondering if anyone could tell me why I am getting this error now. I
Love to play "Return to Castle Wolfenstein" I played it with no trouble when
I had windows 98, I upgraded to "XP" last week and now I get the following
error below the "P.S.".

P.S.( I ran compatibility wizard with no luck.) Can anyone help me?
Thanks so much, Karrie
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

GLW_StartOpenGL() - could not load OpenGL subsystem


Wolf 1.0.0 win-x86 Nov 13 2001
----- FS_Startup -----
Current search path:
C:\PROGRA~1\RETURN~1\main\sp_pak2.pk3 (232 files)
C:\PROGRA~1\RETURN~1\main\sp_pak1.pk3 (1342 files)
C:\PROGRA~1\RETURN~1\main\pak0.pk3 (4775 files)
C:\PROGRA~1\RETURN~1/main

----------------------
6349 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
....detecting CPU, found x86 (P5/Pentium2, MMX)
Bypassing CD checks
----- Client Initialization -----
Cmd_AddCommand: map_restart already defined
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
....initializing QGL
....calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
....setting mode 3: 640 480 FS
....using colorsbits of 32
....calling CDS: failed, bad mode
....trying next higher resolution: ok
....registered window class
....created window@0,0 (640x480)
Initializing OpenGL driver
....getting DC: succeeded
....GLW_ChoosePFD( 32, 24, 8 )
....35 PFDs found
....GLW_ChoosePFD failed
....GLW_ChoosePFD( 16, 24, 0 )
....35 PFDs found
....GLW_ChoosePFD failed
....failed to find an appropriate PIXELFORMAT
....restoring display settings
....WARNING: could not set the given mode (3)
....setting mode 3: 640 480 FS
....using colorsbits of 16
....calling CDS: ok
....created window@0,0 (640x480)
Initializing OpenGL driver
....getting DC: succeeded
....GLW_ChoosePFD( 16, 24, 8 )
....35 PFDs found
....GLW_ChoosePFD failed
....GLW_ChoosePFD( 16, 24, 0 )
....35 PFDs found
....GLW_ChoosePFD failed
....failed to find an appropriate PIXELFORMAT
....restoring display settings
....WARNING: could not set the given mode (3)
....shutting down QGL
....unloading OpenGL DLL
....assuming '3dfxvgl' is a standalone driver
....initializing QGL
....WARNING: missing Glide installation, assuming no 3Dfx available
....shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem



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  #2 (permalink)  
Old 09-08-2005, 02:01 PM
Jon Wragg
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Posts: n/a
Default Re: I get an error: GLW_StartOpenGL() - could not load OpenGL subsyste

Hi
You need to update your video drivers
"Beachside" <Beachside@discussions.microsoft.com> wrote in message
news4EC9140-3B93-4875-94CD-95655FFF6838@microsoft.com...
> Hi,
> I was wondering if anyone could tell me why I am getting this error now. I
> Love to play "Return to Castle Wolfenstein" I played it with no trouble
> when
> I had windows 98, I upgraded to "XP" last week and now I get the following
> error below the "P.S.".
>
> P.S.( I ran compatibility wizard with no luck.) Can anyone help me?
> Thanks so much, Karrie
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
> GLW_StartOpenGL() - could not load OpenGL subsystem
>
>
> Wolf 1.0.0 win-x86 Nov 13 2001
> ----- FS_Startup -----
> Current search path:
> C:\PROGRA~1\RETURN~1\main\sp_pak2.pk3 (232 files)
> C:\PROGRA~1\RETURN~1\main\sp_pak1.pk3 (1342 files)
> C:\PROGRA~1\RETURN~1\main\pak0.pk3 (4775 files)
> C:\PROGRA~1\RETURN~1/main
>
> ----------------------
> 6349 files in pk3 files
> execing default.cfg
> couldn't exec language.cfg
> execing wolfconfig.cfg
> execing autoexec.cfg
> Hunk_Clear: reset the hunk ok
> ...detecting CPU, found x86 (P5/Pentium2, MMX)
> Bypassing CD checks
> ----- Client Initialization -----
> Cmd_AddCommand: map_restart already defined
> ----- Initializing Renderer ----
> -------------------------------
> ----- Client Initialization Complete -----
> ----- R_Init -----
> Initializing OpenGL subsystem
> ...initializing QGL
> ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
> ...setting mode 3: 640 480 FS
> ...using colorsbits of 32
> ...calling CDS: failed, bad mode
> ...trying next higher resolution: ok
> ...registered window class
> ...created window@0,0 (640x480)
> Initializing OpenGL driver
> ...getting DC: succeeded
> ...GLW_ChoosePFD( 32, 24, 8 )
> ...35 PFDs found
> ...GLW_ChoosePFD failed
> ...GLW_ChoosePFD( 16, 24, 0 )
> ...35 PFDs found
> ...GLW_ChoosePFD failed
> ...failed to find an appropriate PIXELFORMAT
> ...restoring display settings
> ...WARNING: could not set the given mode (3)
> ...setting mode 3: 640 480 FS
> ...using colorsbits of 16
> ...calling CDS: ok
> ...created window@0,0 (640x480)
> Initializing OpenGL driver
> ...getting DC: succeeded
> ...GLW_ChoosePFD( 16, 24, 8 )
> ...35 PFDs found
> ...GLW_ChoosePFD failed
> ...GLW_ChoosePFD( 16, 24, 0 )
> ...35 PFDs found
> ...GLW_ChoosePFD failed
> ...failed to find an appropriate PIXELFORMAT
> ...restoring display settings
> ...WARNING: could not set the given mode (3)
> ...shutting down QGL
> ...unloading OpenGL DLL
> ...assuming '3dfxvgl' is a standalone driver
> ...initializing QGL
> ...WARNING: missing Glide installation, assuming no 3Dfx available
> ...shutting down QGL
> ----- CL_Shutdown -----
> RE_Shutdown( 1 )
> -----------------------
> GLW_StartOpenGL() - could not load OpenGL subsystem
>
>
>



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