Re: backgammon double timeout bug (flash version)
Andreas Stieger wrote:
> A bug in msn backgammon (flash version) let's you win any rated match by
> idling when you are offered the doubling cube and not accepting it when
> the idling user countdown is started by the opponent.
>
> During rated game play, this will let player B win:
> player A offers double
> player B idles
> player A forces opponent to make move (30 second countdown)
> player B denies double, loses game
> some seconds later (30 total?), player A loses the match with the
> message: "You win the match... player A is out of time."
>
>
seems to be fixed by now.
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