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09-05-2005, 01:07 AM
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AOM Beaches and Sea
Finally I've got the game running, now I'm wondering about the graphics.
The beaches end very curvy at the sea..And the sea itself is very blue, but
sometimes seethru
Basically squares change the appearance of the sea when I move ships around.
Strangely it seems to only relate to the sea and the beaches...
Is there some finetunning possible?
thanx, Jasper
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09-05-2005, 01:07 AM
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Re: AOM Beaches and Sea
On Tue, 19 Jul 2005 13:34:32 +0200, "Jvdk" <j@nl> wrote:
>Finally I've got the game running, now I'm wondering about the graphics.
>The beaches end very curvy at the sea..And the sea itself is very blue, but
>sometimes seethru
>
>Basically squares change the appearance of the sea when I move ships around.
>Strangely it seems to only relate to the sea and the beaches...
>
>Is there some finetunning possible?
>
>thanx, Jasper
>
With my installation it was a problem with an NVidia update. I can't
remember which driver was the problem but it's fixed in the latest
version.
--
Steve Wolstenholme Neural Planner Software
EasyNN-plus. The easy way to build neural networks.
http://www.easynn.com
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09-05-2005, 01:07 AM
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Re: AOM Beaches and Sea
Hi Steve,
...But I just installed the newest nVidia driver...
<steve@tropheus.demon.co.uk> schreef in bericht
news:6tppd11poal9ndsfostt3t5qskmbu7kh62@4ax.com...
> On Tue, 19 Jul 2005 13:34:32 +0200, "Jvdk" <j@nl> wrote:
>
>>Finally I've got the game running, now I'm wondering about the graphics.
>>The beaches end very curvy at the sea..And the sea itself is very blue,
>>but
>>sometimes seethru
>>
>>Basically squares change the appearance of the sea when I move ships
>>around.
>>Strangely it seems to only relate to the sea and the beaches...
>>
>>Is there some finetunning possible?
>>
>>thanx, Jasper
>>
>
> With my installation it was a problem with an NVidia update. I can't
> remember which driver was the problem but it's fixed in the latest
> version.
>
>
> --
> Steve Wolstenholme Neural Planner Software
>
> EasyNN-plus. The easy way to build neural networks.
> http://www.easynn.com
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09-05-2005, 01:07 AM
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Re: AOM Beaches and Sea
On Tue, 19 Jul 2005 13:54:28 +0200, "Jvdk" <j@nl> wrote:
>Hi Steve,
>
>..But I just installed the newest nVidia driver...
>
>
That's interesting.
In my experience
45.23 was OK.
61.77 had a problem.
77.22 is OK.
--
Steve Wolstenholme Neural Planner Software
EasyNN-plus. The easy way to build neural networks.
http://www.easynn.com
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09-05-2005, 01:07 AM
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Re: AOM Beaches and Sea
On Tue, 19 Jul 2005 14:15:45 +0100, steve@tropheus.demon.co.uk wrote:
>On Tue, 19 Jul 2005 13:54:28 +0200, "Jvdk" <j@nl> wrote:
>
>>Hi Steve,
>>
>>..But I just installed the newest nVidia driver...
>>
>>
>That's interesting.
>
>In my experience
>45.23 was OK.
>61.77 had a problem.
>77.22 is OK.
Should have typed 77.72
Sorry, typo.
Steve
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09-05-2005, 01:07 AM
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Re: AOM Beaches and Sea
I've got etc 7772 aswell.. and still the sea and beaches
aren't smooth... :-S
<steve@tropheus.demon.co.uk> schreef in bericht
news:tqvpd11anq62vqsisukfn5jht3mormluu7@4ax.com...
> On Tue, 19 Jul 2005 14:15:45 +0100, steve@tropheus.demon.co.uk wrote:
>
>>On Tue, 19 Jul 2005 13:54:28 +0200, "Jvdk" <j@nl> wrote:
>>
>>>Hi Steve,
>>>
>>>..But I just installed the newest nVidia driver...
>>>
>>>
>>That's interesting.
>>
>>In my experience
>>45.23 was OK.
>>61.77 had a problem.
>>77.22 is OK.
>
> Should have typed 77.72
>
> Sorry, typo.
>
> Steve
>
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09-05-2005, 01:07 AM
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Re: AOM Beaches and Sea
What video card are you using?
Geoffrey Cohen
Microsoft® MVP
Windows PC Games
http://mvp.support.microsoft.com/default.aspx
"Jvdk" <j@nl> wrote in message
news:%23XWt3bHjFHA.3580@TK2MSFTNGP09.phx.gbl...
> I've got etc 7772 aswell.. and still the sea and beaches
> aren't smooth... :-S
>
>
> <steve@tropheus.demon.co.uk> schreef in bericht
> news:tqvpd11anq62vqsisukfn5jht3mormluu7@4ax.com...
>> On Tue, 19 Jul 2005 14:15:45 +0100, steve@tropheus.demon.co.uk wrote:
>>
>>>On Tue, 19 Jul 2005 13:54:28 +0200, "Jvdk" <j@nl> wrote:
>>>
>>>>Hi Steve,
>>>>
>>>>..But I just installed the newest nVidia driver...
>>>>
>>>>
>>>That's interesting.
>>>
>>>In my experience
>>>45.23 was OK.
>>>61.77 had a problem.
>>>77.22 is OK.
>>
>> Should have typed 77.72
>>
>> Sorry, typo.
>>
>> Steve
>>
>
>
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