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Old 12-16-2002, 01:15 PM
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Default Pikmin 2

On nnow, a whole bunch of crazy ideas came up (ie nothing at all). what ideas do you have for this game? Id prefer more depth, eg, only yellows can make stuff. also, get rid of bomb rocks, and take pikmin to some kind of field to make a form of molotov cocktail. Also, how about being able to pick up a dead corpse and use it as a disguise to sneak past deadly enemies. And there could be white Pikmin for icy conditions, black pikmin for climbing, and pink pikmin for healing. each pimkim could ahve health metres, and pinkys could aslo breed. Any ideas?
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Old 12-16-2002, 02:40 PM
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sounds good but i think they'll stick nearer the first with very few new ideas
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Old 12-16-2002, 04:15 PM
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i just want it to be at least twice as big as the first game. nevertheless, i'll buy it
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Old 12-16-2002, 04:44 PM
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The Pikmin should have mor ecolor personalities.
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Old 12-16-2002, 05:06 PM
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The first game was fairly small, yes that could be better. And more 'moods' could be included
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Old 12-16-2002, 05:10 PM
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yeah it was also too easy
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Old 12-16-2002, 05:12 PM
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i didnt think it was that easy, it was a game to be played slowly, looking in every nook and cranny. I completed it in 16 days in the end, with none left behind (and plenty dead)
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Old 12-16-2002, 07:46 PM
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I think the game should be longer
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Old 12-17-2002, 01:08 AM
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sounds good!!!
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Old 12-17-2002, 01:12 AM
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Quote:
Originally posted by ZucchiniWaffle
i just want it to be at least twice as big as the first game. nevertheless, i'll buy it

Ditto. I loved the first one!
 


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