Re: Info for Rob
> I've seen those, but unfortunately that is a XL not an XT -- both have 16
> pipes, but the XT has faster memory.
Might not the double VRAM make up?
> I was reading somewhere (don't recall the link) that someone from the FS
dev
> team suggested that 1GB of video memory would be needed to run FS9 at 1600
x
> 1200 without texture swapping -- so I'm not even sure 512MB would do it.
It
> really is a shame FS9 doesn't support SLI cause that is the only current
> solution in town that offers 1GB of memory to hold textures -- something
to
> do with the way FS9 stores the textures and read/writes them.
Doing Crossfire with 2 of these would give you 1GB!
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