Coming to think of it, Konami has really been pushing limits of the PS2. I mean, ZOE was revolutionary in Early 2001, MGS2 was revolutionary in late 2001, and now ZOE2 ans Silent Hill 3 look like the type of games fanboys would claim couldn't be done on PS2.
A While back, one of Sony's 2nd party company, Polyphony Digital said GT3 only took advantage of about 30% of PS2's power. SH3 is probably the peak of PS2's power.
I'd really like to see what the Xbox or Gamecube could do at full polygon-crunching power...
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